export default class BezierCurve { private points; private normalizedPoints; constructor(points: number[]); setPoints(coefficients: number[]): void; valueAt(x: number): number; normalizedValueAt(x: number): number; deltaAt(x: number): number; normalizedDeltaAt(x: number): number; sumAt(x: number): number; area(lowerBound: number, upperBound: number): number; clone(): BezierCurve; }