export declare const SYMBOL: { HAS_TABLE_IN_DB: symbol; MDC_KEY: string; WEBSQL_REST_PROGRESS_FUN: symbol; WEBSQL_REST_PROGRESS_FUN_START: symbol; WEBSQL_REST_PROGRESS_FUN_DONE: symbol; WEBSQL_REST_PROGRESS_TIMEOUT: symbol; REALTIME: { NAMESPACE: string; TABLE_CHANGE(tableName: string): string; /** * for backendSocket.in(ROOM_NAME).emit(EVENT) * * Room names are uniqe.. * here I am limiting number of event for clients. */ ROOM_NAME: { CUSTOM(customEvent: string): string; UPDATE_ENTITY(className: string, entityId: number | string): string; UPDATE_ENTITY_PROPERTY(className: string, property: string, entityId: number | string): string; SUBSCRIBE: { CUSTOM: string; ENTITY_UPDATE_EVENTS: string; ENTITY_PROPERTY_UPDATE_EVENTS: string; }; UNSUBSCRIBE: { CUSTOM: string; ENTITY_UPDATE_EVENTS: string; ENTITY_PROPERTY_UPDATE_EVENTS: string; }; }; }; X_TOTAL_COUNT: string; CRUD_TABLE_MODEL: string; CRUD_TABLE_MODELS: string; CIRCURAL_OBJECTS_MAP_BODY: string; CIRCURAL_OBJECTS_MAP_QUERY_PARAM: string; MAPPING_CONFIG_HEADER: string; MAPPING_CONFIG_HEADER_BODY_PARAMS: string; MAPPING_CONFIG_HEADER_QUERY_PARAMS: string; ENDPOINT_META_CONFIG: string; CLASS_DECORATOR_CONTEXT: string; SOCKET_MSG: string; ANGULAR: { INPUT_NAMES: symbol; }; ERROR_MESSAGES: { CLASS_NAME_MATCH: string; }; };