/*! * Copyright (c) Microsoft Corporation. * Licensed under the MIT License. */ /// import { mat4, vec4 } from "gl-matrix"; import { LabelBase, Label, LabelSet, ILabelVisual, ILabelSetVisual } from "../../../components/labels.js"; import { Core } from "../../../main.js"; import { Main } from "../main.js"; declare abstract class LabelVisualBase { protected _isInitialized: boolean; protected _core: Core; protected _hasChanged: boolean; protected _mMatrix: mat4; protected _gl: WebGLRenderingContext; protected _main: Main; protected _vertexBuffer: WebGLBuffer; protected _indexBuffer: WebGLBuffer; protected _label: LabelBase; isVisible: boolean; viewports: DOMRect[]; viewportOffset: number; viewportCount: number; mMatrix: mat4; mvMatrices: mat4[]; vMatrices: mat4[]; inverseVMatrices: mat4[]; pMatrices: mat4[]; framebuffers: WebGLFramebuffer[]; get isInitialized(): boolean; pickFramebuffer: WebGLFramebuffer; pickVMatrix: mat4; pickPMatrix: mat4; isPickingEnabled: boolean; pickedIdColor: vec4; constructor(core: Core, main: Main, label: LabelBase); initializeContext(gl: WebGLRenderingContext): void; update(elapsedTime: number): void; render(elapsedTime: number, xrFrame?: XRFrame): void; } export declare class LabelVisual extends LabelVisualBase implements ILabelVisual { protected _label: Label; get label(): Label; set text(value: string[]); get text(): string[]; constructor(core: Core, main: Main, label: Label); } export declare class LabelSetVisual extends LabelVisualBase implements ILabelSetVisual { protected _label: LabelSet; get label(): LabelSet; constructor(core: Core, main: Main, label: LabelSet); } export {};