/*! * Copyright (c) Microsoft Corporation. * Licensed under the MIT License. */ import { Core } from "../main.js"; export declare class ObjMesh { vertices: ArrayBuffer; indices: Uint16Array; indexCount: number; meshes: string[]; indexOffsets: number[]; indexCounts: number[]; minX: number; minY: number; minZ: number; maxX: number; maxY: number; maxZ: number; originX: number; originY: number; originZ: number; } export declare class ObjHelper { private _core; constructor(core: Core); read(data: string): ObjMesh; }