/*! * Copyright (c) Microsoft Corporation. * Licensed under the MIT License. */ import { vec3 } from "gl-matrix"; export declare class ColorHelper { static readonly LUMINANCE: vec3; static luminance(rgb: vec3): number; static rgbToHex(r: number, g: number, b: number): string; static rgbToHsv(r: number, g: number, b: number, hsv: vec3 | [number, number, number]): void; static hsvToRgb(h: number, s: number, v: number, rgb: vec3 | [number, number, number]): void; }