import * as babylon from "babylonjs" export function createLaserDot({scene}: {scene: babylon.Scene}) { const material = new babylon.StandardMaterial("laser-dot-mat", scene) const red = new babylon.Color3(255, 0, 0) material.alpha = 0.5 material.emissiveColor = material.diffuseColor = material.ambientColor = material.specularColor = red const mesh = babylon.Mesh.CreateIcoSphere("laser-dot", { radius: 0.1, flat: false, subdivisions: 2 }, scene) mesh.material = material mesh.isPickable = false return mesh }