/** * Copyright (c) 2018-2020 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose */ import { Vec3, Mat4 } from '../../mol-math/linear-algebra.js'; export interface Primitive { vertices: ArrayLike; normals: ArrayLike; indices: ArrayLike; } /** Create primitive with face normals from vertices and indices */ export declare function createPrimitive(vertices: ArrayLike, indices: ArrayLike): Primitive; export declare function copyPrimitive(primitive: Primitive): Primitive; export interface PrimitiveBuilder { add(a: Vec3, b: Vec3, c: Vec3): void; /** Shared vertices and normals, must be flat */ addQuad(a: Vec3, b: Vec3, c: Vec3, d: Vec3): void; getPrimitive(): Primitive; } /** Builder to create primitive with face normals */ export declare function PrimitiveBuilder(triangleCount: number, vertexCount?: number): PrimitiveBuilder; /** Transform primitive in-place */ export declare function transformPrimitive(primitive: Primitive, t: Mat4): Primitive;