/** * Copyright (c) 2019-2025 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose */ import { Renderer } from '../../mol-gl/renderer.js'; import { Scene } from '../../mol-gl/scene.js'; import { WebGLContext } from '../../mol-gl/webgl/context.js'; import { Camera } from '../camera.js'; import { StereoCamera } from '../camera/stereo.js'; import { Viewport } from '../camera/util.js'; import { Helper } from '../helper/helper.js'; import { AsyncPickData, PickData, PickOptions, PickPass } from '../passes/pick.js'; export declare class PickHelper { private webgl; private renderer; private scene; private helper; private pickPass; dirty: boolean; private pickPadding; private buffers; private viewport; private pickRatio; private pickX; private pickY; private pickWidth; private pickHeight; private halfPickWidth; private spiral; setViewport(x: number, y: number, width: number, height: number): void; setPickPadding(pickPadding: number): void; private update; private render; private identifyInternal; private prepare; private getPickData; identify(x: number, y: number, camera: Camera | StereoCamera): PickData | undefined; asyncIdentify(x: number, y: number, camera: Camera | StereoCamera): AsyncPickData | undefined; reset(): void; dispose(): void; constructor(webgl: WebGLContext, renderer: Renderer, scene: Scene, helper: Helper, pickPass: PickPass, viewport: Viewport, options: PickOptions); }