/** * Copyright (c) 2020-2023 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose */ import { Vec2, Vec3 } from '../../mol-math/linear-algebra.js'; import { InputObserver } from '../../mol-util/input/input-observer.js'; import { Camera } from '../camera.js'; export declare namespace ObjectControls { /** * Get vector for movement in camera projection plane: * `pageStart` and `pageEnd` are 2d window coordinates; * `ref` defines the plane depth, if not given `camera.target` is used */ function panDirection(out: Vec3, pageStart: Vec2, pageEnd: Vec2, input: InputObserver, camera: Camera, ref?: Vec3): Vec3; }