declare class RegularPlayerTextures { skin_url: any; cape_url: any; slim: boolean; uploadedAt: number; constructor(textureData: any); getAttributes: () => { skinURL: any; slim: boolean; }; setAttributes: (slim: boolean, skinUrl: string) => void; } export { RegularPlayerTextures, RegularPlayerTextures as default }; //# sourceMappingURL=RegularPlayerTextures.d.ts.map