import type { RectangleLike, RenderTargetLikeReactiveObject, ResourceEvents, WebGLRenderer } from '../../core'; import { Resource } from '../../core'; import { Texture2D } from '../resources'; export interface RenderTargetEvents extends ResourceEvents { } export interface RenderTarget { on: (event: K, listener: (...args: RenderTargetEvents[K]) => void) => this; once: (event: K, listener: (...args: RenderTargetEvents[K]) => void) => this; off: (event: K, listener: (...args: RenderTargetEvents[K]) => void) => this; emit: (event: K, ...args: RenderTargetEvents[K]) => this; } export declare class RenderTarget extends Resource implements RenderTargetLikeReactiveObject { isRoot: boolean; x: number; y: number; width: number; height: number; mipLevel: number; msaa: boolean; colorTextures: Texture2D[]; get valid(): boolean; get colorTexture(): Texture2D; activate(renderer: WebGLRenderer, frame?: RectangleLike): boolean; protected _destroy(): void; }