export declare enum GlBlendMode { normal = "normal", add = "add", multiply = "multiply", screen = "screen", none = "none", normalNpm = "normalNpm", addNpm = "add_npm", screenNpm = "screenNpm", srcIn = "srcIn", srcOut = "srcOut", srcAtop = "srcAtop", dstOver = "dstOver", dstIn = "dstIn", dstOut = "dstOut", dstAtop = "dstAtop", xor = "xor", subtract = "subtract" } export declare function mapGlBlendModes(gl: WebGLRenderingContext): Record;