import { MouseInputEvent } from './MouseInputEvent'; export declare class PointerInputEvent extends MouseInputEvent implements PointerEvent { altitudeAngle: number; azimuthAngle: number; pointerId: number; width: number; height: number; isPrimary: boolean; persistentDeviceId: number; pointerType: string; pressure: number; tangentialPressure: number; tiltX: number; tiltY: number; twist: number; detail: number; getCoalescedEvents(): PointerEvent[]; getPredictedEvents(): PointerEvent[]; }