import { IArrayDidChange, IObjectDidChange } from 'mobx'; import { UndoableChange } from './types'; /** * MobX change events from onDeepChange. */ export type NodeChange = IObjectDidChange | IArrayDidChange; /** * Converts a MobX change event to an UndoableChange. * Calculates the path from the tracked root to the changed object/array. * Values are stored using getSnapshot for immutability. * * @param change - The MobX change event * @param rootNode - The root node being tracked by the UndoManager * @returns An UndoableChange representing the change */ export declare function captureChange(change: NodeChange, rootNode: object): UndoableChange;