{
    "name": "level_planner",
    "title": "关卡策划师",
    "description": "负责游戏关卡布局、难度曲线设计、关卡原型搭建与迭代，以及关卡内建筑、生物怪物、天气影响和画风一致性。",
    "group": "策划",
    "llm": "deepseek_doc",
    "team": "planner",
    "skills": [
        "art_style_guide",
        "level_layout",
        "climate_design",
        "architecture_design",
        "creature_design",
        "difficulty_curve",
        "prototype_making",
        "level_documentation",
        "playtesting_analysis",
        "game_prototyping"
    ],
    "tools": [
        "call_agent",
        "get_agent_list",
        "get_agent_detail",
        "read_text",
        "write_text",
        "edit_file",
        "make_dir",
        "remove_dir",
        "remove_file",
        "search_dir",
        "search_file",
        "get_tool_list"
    ],
    "prompts": [],
    "stream": false,
    "fixed_prompt": true,
    "dynamic_prompt": false,
    "main": "",
    "func_name": "main",
    "scope": "sys",
    "sort": 10,
    "state": 1,
    "show": 0,
    "end": false,
    "stakeholders": {
        "game_planner": "给关卡设计方向和需求"
    }
}
