import { LarkSR } from '@/larksr'; import { LocalEvent, EventBase } from '../event/event_base'; export declare const MessageType: { /**********************************************************************/ IFrameRequest: number; RequestQualityControl: number; MaxFpsRequest: number; AverageBitrateRequest: number; StartStreaming: number; StopStreaming: number; LatencyTest: number; RequestInitialSettings: number; /**********************************************************************/ UIInteraction: number; Command: number; KeyDown: number; KeyUp: number; KeyPress: number; MouseEnter: number; MouseLeave: number; MouseDown: number; MouseUp: number; MouseMove: number; MouseWheel: number; TouchStart: number; TouchEnd: number; TouchMove: number; GamepadButtonPressed: number; GamepadButtonReleased: number; GamepadAnalog: number; }; export declare const enum PIXEL_STREAMING_EVENT_TYPE { InputBuffer = 0 } export interface PixelStreamingEvent extends LocalEvent { intpuBuffer?: ArrayBuffer; } export declare const ControlSchemeType: { LockedMouse: number; HoveringMouse: number; }; export default class PixelStreamingInput extends EventBase { private playerElementClientRect; private normalizeAndQuantizeUnsigned; private normalizeAndQuantizeSigned; private unquantizeAndDenormalizeUnsigned; private larksr; private inputOptions; get startListen(): boolean; private _startListen; constructor(larksr: LarkSR); registerInputs(videoElement: HTMLVideoElement): void; setupMouseAndFreezeFrame(playerElement: HTMLElement, videoElement: HTMLVideoElement): void; emitUIInteraction(descriptor: any): ArrayBuffer; emitCommand(descriptor: any): ArrayBuffer; requestInitialSettings(): void; requestQualityControl(): void; emitMouseMove(x: number, y: number, deltaX: number, deltaY: number): void; emitMouseDown(button: number, x: number, y: number): void; emitMouseUp(button: number, x: number, y: number): void; emitMouseWheel(delta: number, x: number, y: number): void; releaseMouseButtons(buttons: number, x: number, y: number): void; pressMouseButtons(buttons: number, x: number, y: number): void; registerMouseEnterAndLeaveEvents(playerElement: HTMLElement): void; registerLockedMouseEvents(playerElement: HTMLElement): void; registerHoveringMouseEvents(playerElement: HTMLVideoElement): void; registerTouchEvents(playerElement: HTMLVideoElement): void; isKeyCodeBrowserKey(keyCode: number): boolean; getKeyCode(e: KeyboardEvent): number; registerKeyboardEvents(): void; setupHtmlEvents(): void; gamepadConnectHandler(e: any): void; gamepadDisconnectHandler(e: any): void; emitControllerAxisMove(controllerIndex: any, axisIndex: number, analogValue: number): void; emitControllerButtonPressed(controllerIndex: any, buttonIndex: number, isRepeat: number): void; emitControllerButtonReleased(controllerIndex: any, buttonIndex: number): void; scanGamepads(): void; updateStatus(): void; setupNormalizeAndQuantize(playerElement: HTMLElement, videoElement: HTMLVideoElement): void; emitDescriptor(messageType: number, descriptor: any): ArrayBuffer; sendInputData(data: ArrayBuffer): void; }