import { LitElement } from 'lit'; import { GameWonEvent, GameLostEvent, FieldLongPressEvent, FieldClickEvent, FieldInteractionEvent } from './events/index.js'; import { GameModeConfiguration } from './types/index.js'; /** * @fires {GameWonEvent} minesweeper:game-won - User just won the game * @fires {GameLostEvent} minesweeper:game-lost - User just lost the game * @fires {FieldClickEvent} minesweeper:field-click - User clicked a field * @fires {FieldLongPressEvent} minesweeper:field-long-press - User long pressed a field * @fires {FieldInteractionEvent} minesweeper:field-interaction - Game state change occurred */ export declare class MinesweeperGame extends LitElement { static get styles(): import("lit").CSSResult; restartSelector?: string; bombCounterSelector?: string; flagPlacementMode: boolean; disableQuestionMarks: boolean; longPressThreshold: number; columns: number; rows: number; /** @type {number} */ bombs: number; private engine; private pressStartTimestamp?; private pressStartSweeperField?; private longPressTimerId?; private isPressingFlagKey; constructor(); connectedCallback(): void; disconnectedCallback(): void; private handleDocumentKeydown; private handleDocumentKeyup; private handleSweeperContainerMouseMove; private createGameBoard; private gameWonCallback; private gameLostCallback; setGameModeConfiguration(gameModeConfiguration: GameModeConfiguration): void; restartGame(): void; private get isLongPressDisabled(); private resetLongPressStates; private handleScroll; private handleLongPress; private handleFieldClickStart; private handleFieldClickLeave; private handleFieldClickEnd; private triggerSecondActionClick; render(): import("lit-html").TemplateResult<1>; private getSweeperFieldSvg; private getHoverSweeperFieldSvg; private getSweeperFieldHtml; } declare global { interface GlobalEventHandlersEventMap { 'minesweeper:game-won': GameWonEvent; 'minesweeper:game-lost': GameLostEvent; 'minesweeper:field-click': FieldClickEvent; 'minesweeper:field-long-press': FieldLongPressEvent; 'minesweeper:field-interaction': FieldInteractionEvent; } } export default MinesweeperGame; //# sourceMappingURL=MinesweeperGame.d.ts.map