import * as mineflayer0 from "mineflayer"; import * as prismarine_entity0 from "prismarine-entity"; //#region src/entity.d.ts interface EntityOptions { uuid?: string; name?: string; id?: string; } declare class Entity { private options; constructor(options: EntityOptions); get uuid(): string | undefined; get name(): string | undefined; get id(): string | undefined; /** * Check if entity is player * @returns True if entity is player, otherwise false */ isPlayer(): boolean; isNearest(): boolean; /** * Get player from bot * @returns Player or null */ getPlayer(): mineflayer0.Player; /** * Get entity from bot * @returns Entity or null */ getEntity(): prismarine_entity0.Entity | null; private getBot; toString(): string; } //#endregion export { Entity };