import { Dimension, Player } from '@minecraft/server'; interface LocationData { displayName?: string; dimension?: Dimension; x: number; y: number; z: number; rx: number; ry: number; } declare class DataSaver { private player; constructor(player: T); private isMST; hasData(displayName: string): boolean; get getData(): LocationData[]; editData(data: LocationData): void; addData(data: LocationData): boolean; deleteData(displayName: string): void; } export default DataSaver; export type { LocationData }; //# sourceMappingURL=dataSaver.d.ts.map