//@ts-nocheck /** OBJ boat models face -X at yaw=0; physics forward is -Z → rotate mesh locally. */ export const BOAT_MESH_YAW_OFFSET = -Math.PI / 2 export function isBoatEntityName(entityName: string | undefined): boolean { if (!entityName) return false const name = entityName.toLowerCase() if (name === 'boat' || name === 'chest_boat') return true return name.endsWith('_boat') || name.endsWith('_raft') } export function getBoatMeshYawOffset(entityName: string | undefined): number | null { return isBoatEntityName(entityName) ? BOAT_MESH_YAW_OFFSET : null }