/// import { ForgeVersion, MinecraftVersion } from "./utils/Versions"; import { LibraryManager } from "./utils/Libraries"; import { AssetManager } from "./utils/Assets"; import { child_process } from 'mz'; import { AuthenticationResult } from "./utils/Authentication"; import { ForgeVersionDescription, ForgeVersionType } from "./utils/Manifests"; import { ForgeMod } from "./utils/Mods"; import { InstallationProgress } from "./utils/InstallationProgress"; export { Authentication, AuthenticationResult } from "./utils/Authentication"; export { ForgeVersion, MinecraftVersion } from "./utils/Versions"; export { InstallationProgress } from "./utils/InstallationProgress"; export { CurseForgeMod, CustomForgeMod, ForgeMod } from "./utils/Mods"; export { ForgeVersionDescription, ForgeVersionType } from "./utils/Manifests"; export declare class MinecraftClient { version: MinecraftVersion; options: ClientOptions; forge: ForgeVersion; progress: InstallationProgress; libraryManager: LibraryManager; assetManager: AssetManager; nativeDir: string; private constructor(); private static readonly defaultConfig; static getMinecraftClient(version: string | MinecraftVersion, options: ClientOptions, progress?: InstallationProgress): Promise; static getForgeClient(version: string | MinecraftVersion, forge: ForgeVersionType | ForgeVersionDescription, options: ClientOptions, progress?: InstallationProgress): Promise; static getClient(version: string | MinecraftVersion, forge: ForgeVersionType | ForgeVersionDescription, options: ClientOptions, progress?: InstallationProgress): Promise; checkInstallation(): Promise; checkMods(mods: ForgeMod[], exclusive: boolean): Promise; launch(auth: AuthenticationResult, redirectOutput?: boolean, javaArguments?: string[]): Promise; } export declare type ClientOptions = { gameDir?: string; javaExecutable?: string; };