import {ResourceOx} from 'ox-core'; export interface BaseResourcesAdder { // Add all resources needed for the screens, but not in loading screen /* addGeneralResources(preloader: PreloaderOxService): void; */ getGeneralResourcesToLoad(): ResourceOx[]; // Add all resources needed for loading screen. (This is for a faster load in loading resources) /* addLoadingResourcesToLoad(preloaderService: PreloaderOxService): void; */ getLoadingResourcesToLoad(): ResourceOx[]; getGameResourcesToLoad(): ResourceOx[]; }