import { MotionEngine, actionSpaceDescription } from "./motion_engine"; import { Level } from "./level"; export declare class ControlMotionEngine extends MotionEngine { private actions; private maxSpeed; constructor(level: Level); setUp(car: any, lidar: any): void; setUpKeyboard(): void; turn(value: number): void; move(throttle: number): void; actionStep(delta: number, actions: number[]): { agentCollisions: any[]; onRoad: boolean; }; actionSpace(): actionSpaceDescription; step(delta: number): { agentCollisions: any[]; onRoad: boolean; }; }