import type { Vec3 } from "./vec.ts"; import { Table } from "../step/entities.ts"; export interface Frame { o: Vec3; x: Vec3; y: Vec3; z: Vec3; } export declare function readPoint(t: Table, id: number, s: number): Vec3; export declare function readDirection(t: Table, id: number): Vec3; /** Build an orthonormal frame from AXIS2_PLACEMENT_3D(name, location, axis?, refDirection?). */ export declare function readPlacement(t: Table, id: number, s: number): Frame; //# sourceMappingURL=placement.d.ts.map