import type { Point } from './geometry.js'; import type { Edge, Node } from '../../../types.js'; type PointLite = Point; type MaterializedEdge = Edge & { points?: PointLite[]; }; type MaterializedNode = Node & { direction?: string; }; export declare function separateSharedRenderedTerminalLanes(edges: MaterializedEdge[], nodeByIdMap: Map): void; export declare function collapseRedundantRectangularDoglegs(edges: MaterializedEdge[], nodeByIdMap: Map): void; export declare function liftObstacleHuggingSameSideRails(edges: MaterializedEdge[], nodeByIdMap: Map): void; export declare function liftTopLaneTitleBandsAboveRails(edges: MaterializedEdge[], nodeByIdMap: Map): void; export declare function shiftLeftLaneTitleBandsLeftOfRails(edges: MaterializedEdge[], nodeByIdMap: Map): void; export declare function swapDestinationTerminalTailsToReduceCrossings(edges: MaterializedEdge[], nodeByIdMap: Map): void; export declare function reassignCrossingExternalRailChannels(edges: MaterializedEdge[], nodeByIdMap: Map): void; export declare function shortcutRedundantOrthogonalJogs(edges: MaterializedEdge[], nodeByIdMap: Map): void; export declare function resolveRenderedOrthogonalCrossings(edges: MaterializedEdge[], nodeByIdMap: Map): void; export {};