/** * a basic collectable helper class for immovable object (e.g. a coin) * @category Game Objects */ export default class Collectable extends Sprite { /** * @param {number} x - the x coordinates of the collectable * @param {number} y - the y coordinates of the collectable * @param {object} settings - See {@link Sprite} */ constructor(x: number, y: number, settings: object); name: any; type: any; id: any; body: any; } import Sprite from "./sprite.js"; //# sourceMappingURL=collectable.d.ts.map