export default ParticleEmitterSettings; declare namespace ParticleEmitterSettings { let width: number; let height: number; let image: HTMLCanvasElement; let textureSize: number; let tint: string; let totalParticles: number; let angle: number; let angleVariation: number; let minLife: number; let maxLife: number; let speed: number; let speedVariation: number; let minRotation: number; let maxRotation: number; let minStartScale: number; let maxStartScale: number; let minEndScale: number; let maxEndScale: number; let gravity: number; let wind: number; let followTrajectory: boolean; let textureAdditive: boolean; let blendMode: string; let onlyInViewport: boolean; let floating: boolean; let maxParticles: number; let frequency: number; let duration: number; let framesToSkip: number; } //# sourceMappingURL=settings.d.ts.map