/** * parse/preload an image * @param {loader.Asset} img * @param {Function} [onload] - function to be called when the resource is loaded * @param {Function} [onerror] - function to be called in case of error * @param {Object} [settings] - Additional settings to be passed when loading the asset * @returns {number} the amount of corresponding resource parsed/preloaded * @ignore * @example * preloadImages([ * { name : 'image1', src : 'images/image1.png'}, * { name : 'image2', src : 'images/image2.png'}, * { name : 'image3', src : 'images/image3.png'}, * // compressed texture with fallback chain * { name : 'image4', src : [ * 'images/image4.astc.ktx', // try ASTC first * 'images/image4.dds', // then S3TC via DDS * 'images/image4.png' // fallback to PNG * ]} * ]); */ export function preloadImage(img: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number; //# sourceMappingURL=image.d.ts.map