/** * an Isometric Map Renderer * @category Tilemap */ export default class TMXIsometricRenderer extends TMXRenderer { /** * @param {TMXTileMap} map - the TMX map */ constructor(map: TMXTileMap); hTilewidth: number; hTileheight: number; originX: number; /** * return true if the renderer can render the specified layer * @ignore */ canRender(layer: any): boolean; /** * return the bounding rect for this map renderer * @ignore */ getBounds(layer: any): import("../../../index.ts").Bounds; /** * return the tile position corresponding to the specified pixel * @ignore */ pixelToTileCoords(x: any, y: any, v: any): any; /** * return the pixel position corresponding of the specified tile * @ignore */ tileToPixelCoords(x: any, y: any, v: any): any; /** * fix the position of Objects to match * the way Tiled places them * @ignore */ adjustPosition(obj: any): void; /** * draw the tile map * @ignore */ drawTile(renderer: any, x: any, y: any, tmxTile: any): void; /** * draw the tile map * @ignore */ drawTileLayer(renderer: any, layer: any, rect: any): void; } import TMXRenderer from "./TMXRenderer.js"; //# sourceMappingURL=TMXIsometricRenderer.d.ts.map