/** * constant to select the HTML5 Canvas renderer */ export declare const CANVAS = 0; /** * constant to select select the WebGL renderer */ export declare const WEBGL = 1; /** * constant to auto-select the renderer (Attempt WebGL first, with fallback to Canvas) */ export declare const AUTO = 2; export type RendererType = typeof CANVAS | typeof WEBGL | typeof AUTO; //# sourceMappingURL=const.d.ts.map