/**
* constant to select the HTML5 Canvas renderer
*/
export declare const CANVAS = 0;
/**
* constant to select select the WebGL renderer
*/
export declare const WEBGL = 1;
/**
* constant to auto-select the renderer (Attempt WebGL first, with fallback to Canvas)
*/
export declare const AUTO = 2;
export type RendererType = typeof CANVAS | typeof WEBGL | typeof AUTO;
//# sourceMappingURL=const.d.ts.map