import MdlxTextureAnimation from '../../../parsers/mdlx/textureanimation'; import AnimatedObject from './animatedobject'; import MdxModel from './model'; /** * An MDX texture animation. */ export default class TextureAnimation extends AnimatedObject { constructor(model: MdxModel, textureAnimation: MdlxTextureAnimation); getTranslation(out: Float32Array, sequence: number, frame: number, counter: number): number; getRotation(out: Float32Array, sequence: number, frame: number, counter: number): number; getScale(out: Float32Array, sequence: number, frame: number, counter: number): number; }