import { FilterMode as LayerFilterMode } from '../../../parsers/mdlx/layer'; import { FilterMode as Particle2FilterMode } from '../../../parsers/mdlx/particleemitter2'; export declare function layerFilterMode(filterMode: LayerFilterMode, gl: WebGLRenderingContext): number[]; export declare function emitterFilterMode(filterMode: Particle2FilterMode, gl: WebGLRenderingContext): number[];