import WebGL from './gl'; import Shader from './shader'; import ClientBuffer from './clientbuffer'; import DataTexture from './datatexture'; import ClientDataTexture from './clientdatatexture'; declare const _default: { WebGL: typeof WebGL; Shader: typeof Shader; ClientBuffer: typeof ClientBuffer; DataTexture: typeof DataTexture; ClientDataTexture: typeof ClientDataTexture; }; export default _default;