import TriggerCategory from './triggercategory'; import Variable from './variable'; import Trigger from './trigger'; import { TriggerData } from './triggerdata'; /** * war3map.wtg - the trigger file. */ export default class War3MapWtg { version: number; categories: TriggerCategory[]; u1: number; variables: Variable[]; triggers: Trigger[]; load(buffer: ArrayBuffer | Uint8Array, triggerData: TriggerData): void; save(): Uint8Array; getByteLength(): number; }