import MapTitle from './maptitle'; import MapOrder from './maporder'; /** * war3campaign.w3f - the campaign information file. */ export default class War3CampaignW3f { version: number; campaignVersion: number; editorVersion: number; name: string; difficulty: string; author: string; description: string; mode: number; backgroundScreen: number; backgroundScreenPath: string; minimapImagePath: string; ambientSound: number; ambientSoundPath: string; terrainFog: number; fogStartZ: number; fogEndZ: number; fogDensity: number; fogColor: Uint8Array; userInterface: number; mapTitles: MapTitle[]; mapOrders: MapOrder[]; load(buffer: ArrayBuffer | Uint8Array): void; save(): Uint8Array; getByteLength(): number; }