import BinaryStream from '../../common/binarystream'; import TokenStream from './tokenstream'; import AnimatedObject from './animatedobject'; /** * A texture animation. */ export default class TextureAnimation extends AnimatedObject { readMdx(stream: BinaryStream): void; writeMdx(stream: BinaryStream): void; readMdl(stream: TokenStream): void; writeMdl(stream: TokenStream): void; getByteLength(): number; }