import BinaryStream from '../../common/binarystream'; import IndexEntry from './indexentry'; import Reference from './reference'; import BoundingSphere from './boundingsphere'; /** * A sequence. */ export default class Sequence { version: number; name: Reference; interval: Uint32Array; movementSpeed: number; flags: number; frequency: number; boundingSphere: BoundingSphere; load(stream: BinaryStream, version: number, index: IndexEntry[]): void; }