import BinaryStream from '../../common/binarystream'; import IndexEntry from './indexentry'; /** * A region. */ export default class Region { version: number; unknown0: number; unknown1: number; firstVertexIndex: number; verticesCount: number; firstTriangleIndex: number; triangleIndicesCount: number; bonesCount: number; firstBoneLookupIndex: number; boneLookupIndicesCount: number; unknown2: number; boneWeightPairsCount: number; unknown3: number; rootBoneIndex: number; unknown4: number; unknown5: Uint8Array; load(stream: BinaryStream, version: number, _index: IndexEntry[]): void; }