import type { Object3D } from 'three/webgpu'; export type SceneExportFormat = `stl` | `obj` | `glb`; export declare function generate_mtl_content(scene: Object3D): string; export declare function convert_instanced_meshes_to_regular(scene: T): T; export declare function export_scene_as(scene: Object3D, format: SceneExportFormat, basename: string): Promise;