import { type D3SymbolName } from '../../labels'; export interface CanvasMarker { cx: number; cy: number; radius: number; symbol_size?: number; symbol_type?: D3SymbolName; fill: string; fill_opacity: number; stroke: string; stroke_width: number; stroke_opacity: number; opacity: number; } export declare function draw_markers(ctx: CanvasRenderingContext2D, markers: readonly CanvasMarker[], options: { width: number; height: number; pixel_ratio?: number; }): void;