import type { Vec2 } from '../../math'; import type { Surface3DConfig } from '../core/types'; type $$ComponentProps = { config: Surface3DConfig; x_range?: Vec2; y_range?: Vec2; z_range?: Vec2; scene_x?: number; scene_y?: number; scene_z?: number; }; declare const Surface3D: import("svelte").Component<$$ComponentProps, {}, "">; type Surface3D = ReturnType; export default Surface3D;