declare var _default: "#ifdef POSITION_STPQ\nvarying vec4 vSTPQ;\n#endif\n#ifdef POSITION_U\nvarying float vU;\n#endif\n#ifdef POSITION_UV\nvarying vec2 vUV;\n#endif\n#ifdef POSITION_UVW\nvarying vec3 vUVW;\n#endif\n#ifdef POSITION_UVWO\nvarying vec4 vUVWO;\n#endif\n\nvec4 getSample(vec4 uvwo, vec4 stpq);\n\nvec4 getMapColor() {\n #ifdef POSITION_STPQ\n vec4 stpq = vSTPQ;\n #else\n vec4 stpq = vec4(0.0);\n #endif\n\n #ifdef POSITION_U\n vec4 uvwo = vec4(vU, 0.0, 0.0, 0.0);\n #endif\n #ifdef POSITION_UV\n vec4 uvwo = vec4(vUV, 0.0, 0.0);\n #endif\n #ifdef POSITION_UVW\n vec4 uvwo = vec4(vUVW, 0.0);\n #endif\n #ifdef POSITION_UVWO\n vec4 uvwo = vec4(vUVWO);\n #endif\n\n return getSample(uvwo, stpq);\n}\n"; export default _default;