declare var _default: "uniform float growScale;\nuniform vec4 growMask;\nuniform vec4 growAnchor;\n\nvec4 getSample(vec4 xyzw);\n\nvec4 getGrowSample(vec4 xyzw) {\n vec4 anchor = xyzw * growMask + growAnchor;\n\n vec4 position = getSample(xyzw);\n vec4 center = getSample(anchor);\n\n return mix(center, position, growScale);\n}"; export default _default;