export class VoxelBuffer extends DataBuffer { build(_options: any): { emit: ((x: any, y: any, z: any, w: any) => void) | undefined; consume: ((emit: any) => void) | undefined; skip: ((n: any) => void) | undefined; count: () => any; done: () => boolean; reset: () => number; }; pad: { x: number; y: number; z: number; } | undefined; setActive(i: any, j: any, k: any): number[]; fill(): number; } import { DataBuffer } from "./databuffer.js";