export class Atlas extends Renderable { constructor(renderer: any, shaders: any, options: any, build: any); width: any; height: any; channels: any; backed: any; samples: number; shader(shader: any): any; build(options: any): number; klass: typeof DataTexture | undefined; texture: DataTexture | undefined; reset(): number; rows: any[] | undefined; bottom: any; resize(width: any, height: any): number; collapse(row: any): null | undefined; last: any; allocate(key: any, width: any, height: any, emit: any): any; read(): import("three").Texture | null | undefined; write(data: any, x: any, y: any, w: any, h: any): any; data: any; } import { Renderable } from "../renderable.js"; import { DataTexture } from "./texture/datatexture.js";