export class Camera extends Primitive { make(): Quaternion; camera: any; euler: Euler | undefined; quat: Quaternion | undefined; unmake(): void; getCamera(): any; change(changed: any, touched: any, init: any): any; } import { Primitive } from "../../primitive.js"; import { Quaternion } from "three/src/math/Quaternion"; import { Euler } from "three/src/math/Euler";