{
  "name": "matcap",
  "description": "GLSL shaders for calculating/rendering Spherical Environment Maps, or \"matcaps\"",
  "version": "0.0.2",
  "main": "index.js",
  "glslify": "matcap.glsl",
  "dependencies": {
    "glslify": "^1.2.1"
  },
  "devDependencies": {
    "brfs": "git://github.com/hughsk/brfs.git#readdir",
    "budo": "^9.4.5",
    "es2040": "^1.2.4",
    "geom-center-and-normalize": "^1.0.1",
    "gl-mat3": "^1.0.0",
    "h": "^0.1.0",
    "normals": "^1.1.0",
    "regl": "^1.3.0",
    "regl-camera": "git://github.com/rreusser/regl-camera",
    "stanford-dragon": "0.0.0"
  },
  "scripts": {
    "start": "budo --open --live --host localhost demo.js:bundle.js -- -t es2040 -t brfs -g glslify",
    "prepublish": "browserify demo.js -t es2040 -t brfs -g glslify -o bundle.js"
  },
  "browserify": {
    "transform": [
      "glslify"
    ]
  },
  "author": "Hugh Kennedy <hughskennedy@gmail.com> (http://hughsk.io/)",
  "license": "MIT",
  "homepage": "http://hughsk.github.io/matcap",
  "repository": {
    "type": "git",
    "url": "git://github.com/hughsk/matcap"
  },
  "bugs": {
    "url": "https://github.com/hughsk/matcap/issues"
  },
  "keywords": [
    "matcap",
    "material",
    "capture",
    "spherical",
    "environment",
    "reflection",
    "shader",
    "glsl",
    "webgl",
    "litsphere",
    "sem",
    "map",
    "texture"
  ]
}
