import TileLayerCanvasRenderer from './TileLayerCanvasRenderer'; import TileLayerGLRenderer from './TileLayerGLRenderer'; declare class CanvasRenderer extends TileLayerCanvasRenderer { loadTile(...args: any[]): any; } declare class GLRenderer extends TileLayerGLRenderer { loadTile(...args: any[]): any; } export { CanvasRenderer as CanvasTileLayerCanvasRenderer, GLRenderer as CanvasTileLayerGLRenderer }; //# sourceMappingURL=CanvasTileLayerRenderer.d.ts.map