import CanvasRenderer from '../../../renderer/layer/CanvasRenderer'; export default class CanvasLayerRenderer extends CanvasRenderer { buffer: HTMLCanvasElement; getPrepareParams(): any[]; getDrawParams(): any[]; onCanvasCreate(): void; needToRedraw(): boolean; draw(...args: any[]): void; drawOnInteracting(...args: any[]): void; getCanvasImage(): any; remove(): void; onZoomStart(param: any): void; onZooming(param: any): void; onZoomEnd(param: any): void; onMoveStart(param: any): void; onMoving(param: any): void; onMoveEnd(param: any): void; onResize(param: any): void; prepareDrawContext(): void; } //# sourceMappingURL=CanvasLayerRenderer.d.ts.map