import { Matrix4InOut, Vector3, Vector4 } from './mat4'; export declare function applyMatrix(out: Matrix4InOut, v: Vector3, e: Matrix4InOut): Matrix4InOut; export declare function applyMatrix4(out: Matrix4InOut, v: Vector4, e: Matrix4InOut): any; export declare function matrixToQuaternion(out: any, te: any): any; export declare function quaternionToMatrix(out: Matrix4InOut, q: any): Matrix4InOut; export declare function setPosition(out: Matrix4InOut, v: Vector3): Matrix4InOut; export declare function lookAt(te: Matrix4InOut, eye: any, target: any, up: any): Matrix4InOut; //# sourceMappingURL=math.d.ts.map